But in Two Point Campus, students stay in the school system for longer periods of time. In Two Point Hospital, players couldn’t necessarily “connect” with the hospital patients they were caring for - they moved in and out of the system too fast. Two Point Studios is changing how players relate to the people that inhabit their chaotic little worlds. “We just let them get comfortable with the surroundings and then take on as much as they like to get to that point.” “We have this curated sandbox approach where we give players the objectives they need to finish a level, but we don’t tell them how to do it - we don’t force them to do it in a singular way,” Laycock said. It’s exactly what Two Point Hospital players have been begging the developer for. Players can tweak everything down to the building exteriors, walkways, and trees, said studio director Gary Carr and brand director Craig Laycock during a preview of Two Point Campus last week. Players will create a university filled with students and heavily customize it, using extensive tools to build out the campus of their dreams. Published by Sega, Two Point Campus will be a comedic college sim. But who needs that when you’ve got armor and a sword?ĭeveloper Two Point Studios officially revealed its next game, Two Point Campus, a follow-up to the studio’s first equally wacky game, Two Point Hospital, on Thursday. Your students won’t learn math or language skills. Two Point Campus’ training grounds look more like its preparing students for Medieval Times, rather than a career in the “real world.” That’s because Two Point Campus is not your typical college experience on this campus, players can enroll in “Knight School” - where they teach jousting - or earn degrees in Gastronomy, cooking pizzas the size of Buicks.
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